It's no surprise that the videogame industry's revenue has recently surpassed that of the film and music industries combined. Gaming communities are probably the most anxious and challenging audiences to please among the top million-dollar industries. Even the most renowned (...)
Today marks a full year since our Early Access release of KEO. It’s been an eventful year, with the expected ups and downs that come with releasing a video game, and if there’s one thing we haven’t taken for granted (...)
It doesn’t matter if you want to sell a product, a service or even teach. We believe in the power of gamification so don’t be shy.